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Sunday, 5 April 2015

DIGITAL INTERFACE DESIGN ( Week 7 )

1) What is the interface design principles ?
According to Larry Constantine and Lucy Lockwood
·         The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The structure principle is concerned with overall user interface architecture.
·         The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures.
·         The visibility principle: The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information. Good designs don't overwhelm users with alternatives or confuse with unneeded information.
·         The feedback principle: The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.
·         The tolerance principle: The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions.
·         The reuse principle: The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.
According to Jef Raskin in his book, The Human Interface there are two laws of user interface design, based on the fictional laws or robotics created by Isaac Asimov
·         First Law: A computer shall not harm your work or, through inactivity, allow your work to come to harm.
·         Second Law: A computer shall not waste your time or require you to do more work than is strictly necessary.

2) What is the elements of the interface design ?



Class Exercise ( Week 7 )

  1. Class Exercise: Review on the existing website on Mc.Donald. List out the pro & cons of the interface design layout, the navigation buttons and is the information clear enough for the user to understand to navigation the page?
  • After reviewed McDonald's website I couldn't find the deficiency of the website. As the simplicity of the layout make it easier to the viewer to view it. The color that had been used is recognized-able from the very first we view it. 
  • Next, the navigation buttons is clear enough for the user to understand and to navigate the page as it has been organized simple and has been distinguished accordingly. The language that has been used is another influenced in making a good interface design as the designer should use a language that is easily can be understand.
  • Thus, i can conclude that McDonald's website is an example of a good interface design with perfect navigation buttons.
   
    2. These are the print screen from McDonald's website